Shooty Platformer
Controls:
- WASD/Arrow keys: move left/right and climb ladders
- Space: jump
- Left click: shoot
Mechanics:
- Special shooter enemy that shoots bullets left and right
- When score reaches 1500, a life is added and score is reset
- When an enemy dies, it gives you 200 points if it's a normal enemy and 300 if it is a shooter enemy
Challenges:
- At first, when adding the shooter enemy, I tried to direct the bullets to shoot at the player; however, this proved unrealistic and too time-costly. I compromised by making it shoot straight in the direction it faced, like the player does.
- Getting the balance right between number of points and ease of access to points was difficult. It may still need to be tweaked.
- Changing the number of points for different enemies was a bit of a challenge, but once I figured out I needed another tag for the shooter enemy, it resolved itself.
Status | Prototype |
Platforms | HTML5 |
Author | WyvernOfWhimsy |
Genre | Platformer, Shooter |
Made with | Unity |
Tags | 2D, Pixel Art, Prototype, Puzzle-Platformer, Short, Side Scroller, Singleplayer, Third Person, Third-Person Shooter |
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