Controls:

  • WASD/Arrow keys: move left/right and climb ladders
  • Space: jump
  • Left click: shoot

Mechanics:

  • Special shooter enemy that shoots bullets left and right
  • When score reaches 1500, a life is added and score is reset
  • When an enemy dies, it gives you 200 points if it's a normal enemy and 300 if it is a shooter enemy

Challenges:

  • At first, when adding the shooter enemy, I tried to direct the bullets to shoot at the player; however, this proved unrealistic and too time-costly. I compromised by making it shoot straight in the direction it faced, like the player does.
  • Getting the balance right between number of points and ease of access to points was difficult. It may still need to be tweaked.
  • Changing the number of points for different enemies was a bit of a challenge, but once I figured out I needed another tag for the shooter enemy, it resolved itself.

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